Right then. Firstly, I'll be writing and editing the newsletter at LX... I also plan to be spending some time on zz9
's table in the Dealers' Room and I want to gopher for an hour or two (probably on the Friday or Monday) if I get bored, but here are the seven panels you'll be able to see me on during the convention:Saturday
14:00: Fanzines 101
"Find out more about the mysteries of fanzines. Some current editors tell you how easy it is to publish within the fannish community." [Guess this means I really do have to write the seventh issue of Procrastinations
in time for LX, then...]
17:00: SF, technology and games
"Almost every SF trend, from artificial intelligence to virtual reality, was embraced by the gaming industry first (or at least that's what some gamers like to think). But what has the gaming world really been like over these last few decades? How did it compare to what SF promised us it would be? Which are the noteworthy games in this regard, past and future? And where is the industry really heading to?"
21:00: Adapting comics for the big screen
"What makes a good adaptation of a comic book - faithfulness to the text, or willingness to change it for the screen? Can you film the unfilmable? What makes The Dark Knight so good, and The League of Extraordinary Gentlemen so bad?" [I'd have several interesting things to say on this subject but given I'm moderating and there are some very loud people on the panel already, I reckon I'm going to spend most of my time desperately trying to maintain a pretence of control on a sinking ship... Ought to be a whole lot of fun!]Sunday
11:00: Twitter: Ego boosting, or information busting?
"Twitter has recently hit the news and is the latest internet fashion. Is it full of trivia, rubbish and egotistical nonsense, or is it a useful tool for collecting information and communicating? This panel takes a look at how Twitter is developing and it's potential impact on the Internet."
20:00: Couldn't I just waste him with my crossbow?
"What if books were more like games, with no need to take into account pesky things such as plot lines and narrative coherence? What alignment would Gandalf be? How many hit points does one give Sauron? Couldn't Bilbo just jump on Gollum's head? A humoristic look at how famous (and not so famous) works of fiction would have played out."Monday
11:00: Conventions and breaking them, or lifting up your game!
"Does a role-playing group have to be fun with dice and pizzas, or running around the woods with a plastic sword? Can your game feel more like a literary masterpiece? A comic? A screenplay? Our panel discuss techniques and experiences from their own gaming groups."
12:30 Battlestar Galactica
"The much-praised show has come to an end. Did it live up to the promise of the early seasons, or lose its way in the end? How will it be remembered?" [Note to self: watch last three episodes of BSG before Easter.]